![]() ![]() 12 starting kingdoms plus 2 defeated for player to rise if they wish.when player is ruler of a faction, attacking neutral/friendly parties generates a "casus belli" and/or break any treaty they have.cannot hire mercenary companies that you have less than -5 relation.effects of tactics on battle advantage has been doubled (player and npcs).Npc lords will now exchange fiefs with other lords in order to keep their holdings close to each other.fixed a problem where disposed hero ladies could not be accepted as vassal if they swap kingdoms.I'll try to list everything I can remember:ฤก.2 updates and fixes (should be compatible with saved games from previous versions) In general, this mod increase the sandbox potential by extending it's features and adding others. This is my personal modification of Diplomacy 4.3.
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